v2.1.2 — Tween moves the scale of a UIScale
Tween moves Scale as a property on any instance that is not a model, and refuses two destinations it used to accept.
Before upgrading
Section titled “Before upgrading”Replace both Twill modules with the ones from the release. Code that worked
on v2.1.1 needs no changes.
One thing can raise where it did not: a tween given a destination that could
never be reached. Tween.new and Tween.Play refuse it when the tween is
built, and the message names the value.
Scale is a property outside a model
Section titled “Scale is a property outside a model”Tween writes Scale on a Model through ScaleTo. It read the name that way
on every instance, so a tween of Scale on a UIScale was refused with “has no
scale to tween”, and a pop-in on an interface had to go through TweenService.
Scale resizes a Model only. On any other instance it is that instance’s own
property:
Twill.Tween.Play(uiScale, { Scale = 1.2 }, { Time = 0.2, EasingStyle = "Back" })The same holds for the Scale of a SpecialMesh, which is a Vector3. See
What it moves.
A value with a part that is not finite
Section titled “A value with a part that is not finite”A number that was not finite was refused. A Vector3, UDim2 or CFrame
holding one was not, and building the tween wrote a broken value to the target.
A part given one moved far below the world before the tween played.
Every part of a destination and of a control point is checked, for all the types a tween moves. The tween is refused and the target keeps its value.
A model scale of zero or below
Section titled “A model scale of zero or below”ScaleTo takes a number above zero. A tween of a model’s Scale to zero was
built, then stopped with faulted on the frame that reached it. It is refused
when it is built.
A curve that leaves the range zero to one, such as Back or Elastic, can
still carry a small scale below zero on the way. Such a tween stops with
faulted, as before.
Full changelog
Section titled “Full changelog”Every change in this release is listed in the changelog.